Fixy-Fact
Hi,

Are you a member? Please Log In. If not, please click 'Register' on above menu. Quick to register and simply just click here to make an account, this account will become your identity while you enjoy full features of Fixy-Fact forum and make sure you fill in data with correctly.

Make sure you read terms of agreement in our forum to prevent disobedient, click here to go.

Thank you for your concern!

Best,
Fixy-Fact Team


Join the forum, it's quick and easy

Fixy-Fact
Hi,

Are you a member? Please Log In. If not, please click 'Register' on above menu. Quick to register and simply just click here to make an account, this account will become your identity while you enjoy full features of Fixy-Fact forum and make sure you fill in data with correctly.

Make sure you read terms of agreement in our forum to prevent disobedient, click here to go.

Thank you for your concern!

Best,
Fixy-Fact Team
Fixy-Fact
Would you like to react to this message? Create an account in a few clicks or log in to continue.

[PS2][ISO] Final Fantasy X-2 International

Go down

[PS2][ISO] Final Fantasy X-2 International Empty [PS2][ISO] Final Fantasy X-2 International

Post by DonFixyboys* Mon Jul 30, 2012 8:21 pm

Final Fantasy X-2 International

[PS2][ISO] Final Fantasy X-2 International PA.02702.020

Story :
The story begins as Yuna, Rikku and Paine recover Yuna's stolen Garment Grid from the Leblanc Syndicate in the first of several encounters in which they vie for spheres. The game is punctuated by a narration of Yuna addressing Tidus, as though she is recounting the events of the game to him as they occur in a in medias res. Although Yuna's quest is to find clues that may lead her to Tidus, much of the storyline of the game follows the clash of the factions that have established themselves in the time since the coming of the Eternal Calm in Final Fantasy X, and the uncovering of hidden legacies from Spira's ancient history. A significant portion of the game's events are unnecessary for the completion of the main storyline, but much of the depth of the story—including characterization and background details—are featured in the optional content,[2] which generally follows how Spira is healing in the time since the end of Sin.

As the game progresses, the hostilities between the Youth League and New Yevon come to a head. Meanwhile, the Gullwings discover an ancient sphere containing images of an enormous machina weapon called "Vegnagun" that was secretly buried beneath Bevelle. The weapon has enough power to threaten all of Spira,[8][9] and, moreover, it is revealed that Vegnagun's AI is unable to distinguish friend from foe once activated.[10] The Gullwings then join forces with the Leblanc Syndicate to investigate the underground areas of the city in an attempt to destroy the machine before it can be used by either side in the upcoming conflict. However, discovering a large tunnel recently dug into the floor of the weapon's chamber, they realize that Vegnagun has apparently moved to the Farplane, located at Spira's core.

Disagreements between Spira's factions are soon punctuated further after the disappearance of Baralai, Nooj, and Gippal—the leaders of New Yevon, the Youth League and the Machine Faction respectively. Returning to the underground areas of Bevelle, the Gullwings discover the missing faction leaders discussing Vegnagun and learn that the machine's AI allows it to detect hostility and to respond by activating itself and fleeing.[11] Additionally, it is revealed that Nooj had come to Bevelle with the intention of destroying Vegnagun previously, prompting it to flee to the Farplane.[12]

The player then learns that Paine had once been friends with all three men, assigned to be their sphere recorder while they were candidates for the Crimson Squad, an elite group intended to be assigned leadership of Crusader chapters across Spira.[13] Two years earlier in a cave beneath Mushroom Rock Road called "the Den of Woe," just before the failed Operation Mi'ihen, the squad's final exercise was conducted. Within the cave, the various squad candidates were swarmed by pyreflies and driven to kill one another. The only survivors were Paine, Baralai, Gippal, and Nooj, who were themselves targeted by the Order of Yevon afterward when they revealed having seen images of Vegnagun while in the cave. Soon after, Nooj shot his surviving comrades and left them to die, severing the friendship the group had with one another. However, at this time, it is revealed that he was not acting of his own accord when he shot them. The feelings that drove the squad members to kill one another are revealed to have been the despair of the spirit Shuyin, who died 1000 years earlier.[14] Before the four survivors could leave the cave, the spirit of Shuyin—requiring a host in order to interact with the world physically[15]—had possessed Nooj, and later forced him to shoot his comrades.[16]

Failing to control Nooj, Shuyin possesses Baralai's body, pursuing Vegnagun to the Farplane. Nooj and Gippal follow in pursuit, asking Yuna to keep things under control on the surface. In doing so, the player must fight and defeat each of Yuna's aeons from Final Fantasy X, their spirits now corrupted by Shuyin's despair on the Farplane.[17] During this mission, Yuna falls into the Farplane and meets Shuyin, who mistakes her for a woman named "Lenne". Shuyin expresses his anger that Spira's citizens have not yet come to understand the heartache that war can cause, and reveals that he has developed a plan to use the old (but still operational) Vegnagun to destroy all of Spira, ending the possibility of there ever being a war again. In so doing, he believes that he will be making the world a better place.[18]

The player learns that 1000 years before the game, Shuyin was a famous blitzball player in the high-tech metropolis of Zanarkand, and the lover of a popular songstress and summoner—Lenne. The two lived during Zanarkand's war with the more powerful Bevelle, and during the course of the war, Zanarkand ordered all summoners to the front lines, separating the couple. Believing that Lenne would die in battle, Shuyin decided that the only way to save her was to infiltrate Bevelle, commandeer Vegnagun, and use it to destroy Zanarkand's enemies. However, Lenne perceived Shuyin's intentions, and—unwilling to allow him to take the lives of many others for her sake—followed him.[19] When she caught up to Shuyin in Bevelle, he had only just begun to operate Vegnagun's control panel. Before he could use Vengagun, Lenne begged him to stop. Shuyin yielded, but a group of Bevelle soldiers arrived a moment later and shot the couple.[20] Over the course of the following 1000 years, Shuyin's despair and resentment over his failure to save Lenne continued to the point they despair became so powerful that it began acting on its own.[21]

Now with an understanding of Shuyin's hatred for war, Yuna manages to return to the surface, and the Gullwings organize a concert to which everyone in Spira is invited, supporters of the Youth League and New Yevon alike. Additionally, the Songstress dressphere worn by Yuna is revealed to hold Lenne's memories, resulting in a sphere screen projecting them to everyone in attendance during the concert. Witnessing images of Shuyin and Lenne's last moments, Spira's citizens begin to understand the unproductive nature of their disagreements. The player then learns that it was because of Lenne's memories that Shuyin had mistaken Yuna for Lenne.[22]

Although the factional fighting has ceased, Shuyin has nearly carried out his plan to destroy Spira with Vegnagun. Joining forces with the Leblanc Syndicate once again, the Gullwings make their way to the Farplane and find Gippal and Nooj already battling Vegnagun. Working together, they manage to disable the giant machina before its cannon can fire at Spira. Finally confronting Shuyin, Lenne's consciousness emerges from the Songstress dressphere and convinces him to abandon his mission and be at peace. Thanking Yuna, Lenne guides Shuyin's spirit to peace on the Farplane.

Subsequently, the fayth once located in Bevelle appears before Yuna and thanks her as well. He then asks her if she would like to see "him" again. If the player replies with "Yes", and a sufficient percentage of the game's optional storyline has been completed, the fayth locates Tidus's scattered pyreflies and sends them to Besaid, where they reform; thus, when Yuna returns home, she is reunited with Tidus. Players who achieve 100% completion in addition to reviving Tidus will see an additional reunion scene in Zanarkand.

Download ISO Game :
[You must be registered and logged in to see this link.]
DonFixyboys*
DonFixyboys*
The Godfather
The Godfather

Posts : 642
Credits : 1395
Reputation : 26
City : Jakarta
Browser : Mozilla Firefox

Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum